So, what does Microsoft buying Activision Blizzard really mean for regular game developers — and game platforms? Well, firstly — it’s fractally complex. No one deal like this is transformative, and no one deal can significantly hasten the path to “the future.”
Movies and TV have a notoriously tough time depicting video games. They tend toward presenting games as either generic arcade titles or as impossibly full-featured virtual realities, neither of which captures the typical experience of playing one.
Events have conspired to teach us all about the fragility of global supply chains over the last year, and board games in particular have been hit extremely hard. Shipping delays and container shortages mean that some of last year’s best new board games have yet to even land on Western shores.
Activision has a lot of popular games that fit into Microsoft’s plans to build a vast library of titles that can be played on all sorts of devices. The metaverse can wait.
It’s time to talk about the top games of 2021, but first... It’s a miracle when any video game is finished. But during the age of Covid? Every developer who successfully shipped a game this year deserves at least a couple of statues. Especially when they turned out to be great.
One of the great strengths of PC gaming is a back catalogue that spans decades. Companies like Nintendo emulate older games on their modern consoles, but that can't compare to the thousands and thousands of games you can track down from the history of the PC.
Facing time indoors again for the winter, and with the possibility of more time together with loved ones this year, our team was thinking about what we’d recommend for people looking for video games to enjoy with their kids, cousins, nieces, nephews, and grandkids of all ages.
What do you look for in a video game? Excitement? Immersive escapism? A sense of achievement? Or to be reduced to a blubbering mess? My youngest daughter, Sharkie, said I would get all of that from What Remains of Edith Finch.
There was a time, not long ago, when real-time strategy (RTS) games ruled the world. StarCraft emerged out of the '90s as the world's most prestigious esport. The game's first sequel, StarCraft II: Wings of Liberty, sold over 3 million copies in its first month on the market.
My favorite gaming discovery from the end of 2021 is probably Wordle—even though I had to decipher a cryptic social media puzzle to figure out what this popular new game actually was.
For the last week or so, I’ve been buried in cartridges from my youth. I’ve spent hours slicing through cute blue slimes in Dragon Warrior III and reacquainting myself with a decades-old team of monsters in Pokémon Yellow.
Sometimes it’s all about the journey. Over the past decade, indie developers introduced us to the voices (and hamsters) living inside their heads. In 2021, they demonstrated how complete bodies of work can hit new highs in innovation when everything clicks.
More than perhaps any other film series, the Matrix franchise warrants comparison to video games. Parts of it have transpired in actual video games, thanks to the Wachowskis’ decision to let The Matrix Online players “inherit the storyline” after the original trilogy.