User interface design is hard, but we’ve been getting better at it over the years to the point where even a thermostat is easy to use.
Nowadays, a static app UI design is not enough. The Motion Design is no longer future of the UX Design. It is an essential element of digital product creation. If you are designing animations and interactions you should know how to prepare Motion Design Specification for Front-end Developers.
Between the global tech firms, independent agencies, start-up scene, and boutique studios, Silicon Valley has a greater concentration of designers than anywhere else in the world.
What a time to be planning room layouts! Lucky for us, we now have access to a treasure trove of user-friendly apps to help us create floor plans and virtually design our rooms—taking a lot of the guesswork out of everything from gauging the right-sized furniture for our
Times Square starts at 42nd Street, between the H&M and the Walgreens, and stretches north for five blocks. I stood there a few days ago, illuminated by the glow of a canary yellow ad for Spectacles by Snap. I found the ads as colossal as ever, but the space had changed since my last visit.
In case you missed the fanfare, Facebook held its annual F8 conference keynote yesterday. There were Fast and the Furious 8 jokes! Breakfast sharks swimming around cereal! A sneaky copy-cat product launch by Snapchat!
Almost everyone has smartphone today. Your family, your friends, your boyfriend/girlfriend(s), even your baby born! Isn’t it cool to explain what your job is to them, now in easier and modern high tech way? Family: “So what do you do?Us: “I designed or made the apps on smartphone.
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This article is by Alex Schleifer, VP of Design at Airbnb. Prior to his current role, he was the SVP of Design and Creative Director of Say Media. He also co-founded creative digital agency Sideshow and UX Magazine, where he ran editorial until its acquisition.
Increasingly, corporations and professional services firms are working to create design-centric cultures. Many products, services, and processes are now technologically complex. People are not hardwired to deal well with high levels of complexity. They need help.
But with designers increasingly focused on the interface, a fundamental problem has emerged. The emphasis becomes the design of the frame, and the content takes a backseat — an easily exchangeable placeholder that can be replaced with more or less anything.
Two early Apple designers have written a piece on Co.Design chastising Apple's new design direction, which they claim puts elegance and visual simplicity over understandability and ease of use.
Nir’s Note: Irene Au is a design partner at Khosla Ventures and former Head of Design at Google, Yahoo, and Udacity. She’ll be speaking at the upcoming Habit Summit in April. (You can register here!) In this interview, she chats with Max Ogles about design strategy for startups.
If you're paying attention to what's going on in the design world, you've probably noticed the ongoing debate around skeuomorphism vs flat design. So here's a quick test. Which of these two calculators feature a skeuomorphic design?
In his “2017 Design in Tech Report,” John Maeda writes that “code is not the only unicorn skill.
Front-end developers are responsible for creating a functional implementation of a product’s interface. Usually, a UI designer hands off a static mockup to the front-end developer who then translates it into a working, interactive experience.
The user experience is made up of all the interactions a person has with your brand, company, or organization.
About 6 months ago I decided that I was going to build a SaaS company from scratch. I had recently sold my company and found myself in discussions with a number of startups around making angel investments.
Before I tell you about the awesome solution, let me paint a picture of the not-so-cool problem. Designers generally create site designs using Photoshop or Illustrator—using multiple layers and files to show different pages, hover states, and screen sizes.
I realized something the other day: I’ve been designing apps for nine years now! So much has changed since the early days and, it feels like developers and designers have been through a rollercoaster of evolutions and trends.
My interest in coding my designs was lost at the the moment I realized how much trickery had to be done to make it happen. Seemingly simple issues could be solved in so many ways. Yet it still might not have worked on some browsers.
In recent years, the aesthetic of UIs has followed a dominant ideology that attempts to replicate the physical world.
Today we released the latest version of Foursquare to the world. We crafted, designed and engineered this version from the ground up, and today you can download it. Earlier this year we sat down as a company and looked at all the amazing pieces of technology we had built.
It seems as though any time you hear about Web design these days, you can’t help but come across the term “flat design.
Silicon Valley finally understands the essential role of design. Products look better than ever, interfaces feel intuitive, and companies are hiring designers at an increasing rate. But the designer’s role in tech is changing. It’s no longer enough to iterate and understand your user.
Great code and great design need each other to work well. Unfortunately, people with poor visual design skills often think they lack natural ability. In other words, there’s a common belief that you’re either born with the gift of aesthetic super powers, or you’re not.
So what is a “microinteraction,” anyway? According to Saffer, it’s a product use case boiled down to a single moment, focused on a single task. Unlocking your smartphone is a microinteraction; so is the chiming sound that plays when you boot up Windows or OS X.
The internet is a wonderful place (mostly). An unprecedented revolution in communication, it continues to empower more people to publish and share their knowledge than any other phenomenon in history. It is a limitless playground of ideas and unbridled creativity. Or is it?
My New Year’s Resolution for 2014 was to get more people started in User Experience (UX) Design. I posted one lesson every day in January, and hundreds of thousands of people came to learn! Below you will find links to all 31 daily lessons.
When I gave this talk a title, I called it “A Modern Designer’s Canvas,” because originally I was going to talk about the tools and processes that I use when I’m designing. But being a good designer or developer is about so much more than knowing how to use tools.
Earlier this month, Apple chief designer Jony Ive appeared on stage for a rare interview during the Vanity Fair New Establishment Summit. You can now watch the 25-minute-long interview on YouTube.
This post describes “How Print Design is the Future of Interaction,” a talk I gave at SXSW Interactive on March 12, 2011. The slides from the talk are available to view on Slideshare, and you can see some of the discussion that followed on Twitter here.
There are websites that we could stare at for hours. They’re different, addictive, and well crafted to the pixel. Before the Internet, brands had to rely on limited channels like print ads, TV commercials, billboards, and all sorts of print collateral to share their stories.
Yesterday's graphic designers are today's UX designers. Will tomorrow's UX designers be avatar programmers, fusionists, and artificial organ designers? Yes, according to the illustrious roster of design leaders we spoke with here.
When a product is close to launch, I become a perfectionist. Each misaligned element or awkward interaction is like a thorn in my side. There’ll be a dozen tiny implementation mistakes that taunt me each time I run into them. Everything seems so broken.
Something strange and remarkable started happening at Google immediately after Larry Page took full control as CEO in 2011: it started designing good-looking apps. Great design is not something anybody has traditionally expected from Google.
It’s becoming more important every day for your designs to connect more with users and include a “human element.” Website and user experience design needs to feel real, from aesthetics to interactions to motion (perceived and real) to emotional connection.
If you recall, a few years ago, I wrote about my belief that the term ‘visual Design’ was propagating through the UX community and the potentially damaging effect that was having on the problem-solving roots of graphic design practice.
My colleague Ajay and I have been working at incorporating lean UX at the enterprise level for over two years. In studying it, I find that there’s a temptation to lay down rules, and if the rules aren’t followed… well, then, you can’t call it lean UX.
Creative design is a complex process that can be applied from everything to making products to creating company logos. If you’re struggling with where to start, this graphic outlines the five basic steps.
While many of us can create something that looks good in Photoshop or attractive when spliced into CSS, but do we actually understand the design theory behind what we create? Theory is the missing link for many un-trained but otherwise talented designers.
Apps as we know them will disappear. Luxury will trickle down to the masses. VR will go mainstream. These are just a few of the major design and technology trends shaping the world in 2016.
Oliver Reichenstein is the founder and director of Information Architects, the Tokyo, Zurich, and Berlin-based design agency.
There’s more to designing mobile apps than meets the eye. The task requires a deep knowledge of devices, and it often means changing the way we think — even if that means leaving behind much of what we’ve learned from designing for the web.
This post is about something I see as a continuing trend in the design world: the rise of the meta-designer and algorithmic design systems. Until recently, the term Graphic Designer was used to describe artists firmly rooted in the fine arts.
We've recently updated this list to include even more of our favorite designers’ recommended books. Happy reading! Being big bibliophiles here at InVision, we asked some of our favorite designers to recommend the book that inspired them the most this past year.
From a motion design perspective, Facebook.com is phenomenally static. It’s purposefully dumbed down for the broadest levels of compatibility and user comfort. Facebook’s iOS apps, on the other hand, are fluid. They prioritize the design of motion; they feel like living, breathing apps.
Responsive design has evolved considerably since it was first defined by Ethan Marcotte in 2010. The discussion now isn’t whether you should develop a site that works across all devices, but instead, how you should go about it.
More than the patterns that emerge from the Popular feeds on Dribbble and Behance, design trends can be a mysterious thing. They’re influenced by culture and media, past and present, technology, fashion, and other industries.
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Julie Zhuo started working at Facebook almost eight years ago at age 22. At the time, she didn't know what she'd be working on, or where the company was going. But she liked its energy, the way everyone hacked forward, together.
Design, in general, is one of the jobs that receive the biggest flow of daily inspiration. Each day you encounter advertisements on the street, modern architecture, and commercials with stunning graphics. It’s easy to get lost and overwhelmed.
In the Fifties, I, together with just about every designer, was preoccupied with aesthetics and fashion. Design was the latest typeface in a modern layout looking like a Mondrian with lots of white space. That’s what I was taught in art school. I don’t remember when I changed.
And feelings are strong. Most designers either can’t get enough of this trend, or absolutely hate it. I am somewhere in the middle. Good design is about creating something useful that works. If the answer is designed in the fashion of flatness, so be it.
Luke Wroblewski wrote a blog entry that’s been rattling around in my head for a couple days now. In it, he raises some concerns he has about responsive design’s “over-reliance” on screen width. Go check it out, if you’re interested, but I’ll excerpt a bit:
Google has always recommended responsive web design (RWD), especially after rolling out a big update on the 4/21/15 which ranked mobile-friendly sites higher.